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Video game industry players go on strike over AI

Video game industry players go on strike over AI

Video game actors have gone on strike in the face of the risk of losing their jobs due to the use of artificial intelligence (AI), writes The City News on July 26.

The artists are demanding that their voices, images and other physical attributes be protected and cannot be reproduced using so-called artificial intelligence algorithms that can create believable imitations without human intervention. The strikers have been in negotiations with video game makers for a year and a half, but the talks have reportedly stalled.

Actors argue that, contrary to their claims, personal data such as voice and appearance are considered by employers as mere data and can therefore be copied and imitated. Artists fear that, thanks to neural network algorithms, these things can be easily imitated and they could therefore lose their jobs.

Video game makers say they have offered performers protection from being replaced by artificial intelligence, but the Screen Actors Guild and the American Federation of Television and Radio Artists (SAG-AFTRA) say that while some agreements have been reached on pay and working conditions, there is no agreement on the use of AI.

The issue affects 2,500 industry players, according to SAG-AFTRA. The dispute is between them and the video game developers: Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Formosa Interactive LLC, Insomniac Games Inc., Llama Productions LLC, Take 2 Productions Inc., VoiceWorks Productions Inc. and WB Games Inc.

Source: Rossa Primavera

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